This section explains the different scenarios in which you might choose to use compiled code in a WebObjects application.
This section lists the tasks you perform to create compiled code that can be integrated into a WebObjects application. It includes the following topics:
This section uses an example called "Registration" to explain how you integrate compiled code into a WebObjects application. In addition to listing and discussing source code, it also includes the following topics:
While the interface your application presents to WebObjects must be written in Objective-C, your compiled code can include compiled C and C++. This section discusses the guidelines for usage.
This section lists tips and techniques for debugging the WebScript portion of your application.
This section summarizes the key points covered in the chapter.